Hope everyone is having a great holiday season. Lots been going on and off with work and life, but for a little news on Yesteryear project, we decided to go back and do a soft “reset” on the game, since we’ve come along we’ve learned new things and feel that we could rework things to make it more better. Lots of the materials are still being used but we will be changing up the game’s flow. As for my game project, Paths of Twilight, it’s coming along nice in the functions, been working on sprites and scenes as I think I’m getting close to game play features as I’d like to use. Just need to rummage through some idea and see if they can be implemented. Will soon start posting screenshots and info, sometime after the new year.